The Frontiers of Society, Science and Technology, 2019, 1(5); doi: 10.25236/FSST.19010506.
Zhang Ruijia, Yu Ying, Xie Guang, Wan Cheng
University of Sanya, Sanya 572022, China
The main mode of current user online shopping is to view, select and purchase images on the display screen, which is singular and boring, cannot meet users'expectations for a three-dimensional, real, and immersive shopping experience. This article applies VR technology to online shopping, by creating an interactive virtual scene to satisfy the user's shopping experience.
Online shopping; Three-dimensional; Immersive; VR
Zhang Ruijia, Yu Ying, Xie Guang, Wan Cheng. Research on the Application of Virtual Reality Technology in Shopping Platform. The Frontiers of Society, Science and Technology (2019) Vol. 1 Issue 5: 34-38. https://doi.org/10.25236/FSST.19010506.
[1]Prime Sense LTD(2010). Depth Mapping Using Projected Patterns. United States: US0118123A1.
[2]Ross A, Clark, Yong-Hao Pua(2012). Validity of the Microsoft Kinect for Assessment of Postural Control . Gait& Posture, vol.36, no.3, p. 372-377
[3]Anonymous(2014). Virtual or real: interpreting virtual reality devices. Computer Fan, no.21, p.12-19.