Welcome to Francis Academic Press

International Journal of New Developments in Education, 2023, 5(13); doi: 10.25236/IJNDE.2023.051314.

Investigation on the Collaborative Learning Mode of College Japanese under the Network Environment

Author(s)

Shuping Feng

Corresponding Author:
Shuping Feng
Affiliation(s)

Jingdezhen Ceramic University, Jingdezhen, China

Abstract

The purpose of this paper was to explore the collaborative learning model of college Japanese under the network environment, and explore the implementation and effect of the collaborative learning model of college Japanese under the network environment, so as to improve students’ comprehensive quality in terms of language expression, cross-cultural communication, team cooperation, etc. Through questionnaires and practical practice, this paper studied the implementation and effect of the collaborative learning model of college Japanese under the network environment, and analyzed the necessity of implementing the model. The results showed that 82% of the students believed that collaborative learning had a positive effect on improving their listening, speaking, reading and writing skills. The implementation of the collaborative learning model of college Japanese in the network environment could improve students’ learning efficiency and language expression ability, and had significant contributions to enhancing cooperation awareness and cross-cultural communication ability.

Keywords

Network Environment, College Japanese, Collaborative Learning, Model Analysis

Cite This Paper

Shuping Feng. Investigation on the Collaborative Learning Mode of College Japanese under the Network Environment. International Journal of New Developments in Education (2023) Vol. 5, Issue 13: 85-93. https://doi.org/10.25236/IJNDE.2023.051314.

References

[1] Amel Douar, Mahieddine Djoudi, Saad Harous, Adel Alti. 3DVL@ES. A 3D Web-Based Virtual Laboratory for Collaborative Learning in Experimental Science Practical Work. Int. J. e Collab. 19(1). 1-26 (2023)

[2] Nasser M. Sabah. The Impact of Social Media-Based Collaborative Learning Environments on Students’ Use Outcomes in Higher Education. Int. J. Hum. Comput. Interact. 39(3). 667-689 (2023)

[3] Chi-lok Chan, Ronnie H. Shroff, Wing Ki Tsang, Fridolin S. T. Ting, Raycelle C. C. Garcia. Assessing the effects of a collaborative problem-based learning and peer assessment method on junior secondary students’ learning approaches in mathematics using interactive online whiteboards during the COVID-19 pandemic. Int. J. Mob. Learn. Organisation 17(1/2). 6-31 (2023)

[4] Nestor Fabian Ayala, Marie-Anne Le Dain, Lamiae Benhayoun-Sadafiyine, Arthur Marcon, Carine Dominguez-Pery. How do small and medium-sized enterprises learn through collaborative networks for innovation? A mixed methodology to explore absorptive capacity supporting learning. Int. J. Technol. Manag. 92(1/2). 24-62 (2023)

[5] Christos Troussas, Filippos Giannakas, Cleo Sgouropoulou, Ioannis Voyiatzis. Collaborative activities recommendation based on students’ collaborative learning styles using ANN and WSM. Interact. Learn. Environ. 31(1). 54-67 (2023)

[6] Abdul-Rasheed Ottun, Pramod C. Mane, Zhigang Yin, Souvik Paul, Mohan Liyanage, Jason Pridmore, Aaron Yi Ding, Rajesh Sharma, Petteri Nurmi, Huber Flores. Social-Aware Federated Learning. Challenges and Opportunities in Collaborative Data Training. IEEE Internet Comput. 27(2). 36-44 (2023)

[7] Gloria Lihotetso Matee, Nthabiseng Motlohi, Palesa Nkiwane. Emerging perspectives and challenges for virtual collaborative learning in an institution of higher education. a case of Lesotho. Interact. Technol. Smart Educ. 20(1). 73-88 (2023)

[8] Sinan Keskin, Muhittin Sahin, Sait Uluç, Halil Yurdugül. Online learners’ interactions and social anxiety. the social anxiety scale for e-learning environments (SASE). Interact. Learn. Environ. 31(1). 201-213 (2023) 

[9] Hatim Lahza, Hassan Khosravi, Gianluca Demartini. Analytics of learning tactics and strategies in an online learnersourcing environment. J. Comput. Assist. Learn. 39(1). 94-112 (2023) 

[10] Renee M. Clark, Autar K. Kaw, Rafael Braga Gomes. Adaptive learning. Helpful to the flipped classroom in the online environment of COVID? Comput. Appl. Eng. Educ. 30(2). 517-531 (2022) 

[11] Dedi Mulyadi, Miftachul Huda, Islah Gusmian. Smart Learning Environment (SLE) in the Fourth Industrial Revolution (IR 4.0). Practical Insights Into Online Learning Resources. Int. J. Asian Bus. Inf. Manag. 13(2). 1-23 (2022) 

[12] Atima Kaewsa-ard. Key Success Factors in an Online English Learning Environment from Tertiary Learners’ Perspectives. Int. J. Online Pedagog. Course Des. 12(4). 1-15 (2022)

[13] Alessia Evi-Colombo, Alberto A. P. Cattaneo, Mireille Bétrancourt. Procedural knowledge acquisition in a second-year nursing course. Effectiveness of a digital video-based collaborative learning-by-design activity using hypervideo. J. Comput. Assist. Learn. 39(2). 501-516 (2023)

[14] Renate Andersen, Anders I. Mørch, Kristina Torine Litherland. Collaborative learning with block-based programming. investigating human-centered artificial intelligence in education. Behav. Inf. Technol. 41(9). 1830-1847 (2022)

[15] Atef Chorfi, Djalal Hedjazi, Sofiane Aouag, Djallel Eddine Boubiche. Problem-based collaborative learning groupware to improve computer programming skills. Behav. Inf. Technol. 41(1). 139-158 (2022)

[16] Mohammed Saqr, Ward Peeters. Temporal networks in collaborative learning. A case study. Br. J. Educ. Technol. 53(5). 1283-1303 (2022)   

[17] Hatice Yildiz Durak. Flipped classroom model applications in computing courses. Peer-assisted groups, collaborative group and individual learning. Comput. Appl. Eng. Educ. 30(3). 803-820 (2022)

[18] Anh Bui, Kazushi Nishimoto. A Dual-Role Collaborative Learning Support System for Simultaneous Speaking Acquisition in English and Japanese. Int. J. Knowl. Syst. Sci. 13(1). 1-19 (2022) 

[19] Yoko Hirata. Are Japanese university students ready for remote language learning? Interact. Technol. Smart Educ. 19(1). 75-86 (2022) 

[20] Yoko Hirata, Yoshihiro Hirata. Applying ’Sketch Engine for Language Learning’ in the Japanese English classroom. J. Comput. High. Educ. 31(2). 233-248 (2019)