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Frontiers in Educational Research, 2023, 6(24); doi: 10.25236/FER.2023.062405.

Research on Mathematical Computation Training Based on Gamified Adaptive Learning System

Author(s)

Guo Xinyu, Chen Chuangqi, Bao Yujing, He Liyuan, Gao Baolian

Corresponding Author:
Guo Xinyu
Affiliation(s)

College of Education, Wenzhou University, Wenzhou, China

Abstract

With the development of technology, the use of adaptive learning systems to support learners' learning has become a hot research topic in recent years. However, as a key factor to realize adaptive learning systems, learner characteristics are often ignored, which will lead to students' low interest, poor experience and unsatisfactory learning performance in the learning process. Therefore, a gamified adaptive learning system is designed to guide students to be more active and effective in their learning. The system uses visual reinforcement, adaptive pushing and some other functions to improve students' learning processes and enhance their learning emotions, thereby influencing their learning performance. The experimental results show that the incorporation of gamification strategies can enhance learners' performance and make the advantages of adaptive learning environments work better for learners.

Keywords

Gamification, Adaptive Learning System, Learning Performance

Cite This Paper

Guo Xinyu, Chen Chuangqi, Bao Yujing, He Liyuan, Gao Baolian. Research on Mathematical Computation Training Based on Gamified Adaptive Learning System. Frontiers in Educational Research (2023) Vol. 6, Issue 24: 28-33. https://doi.org/10.25236/FER.2023.062405.

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