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Frontiers in Art Research, 2024, 6(1); doi: 10.25236/FAR.2024.060111.

A Study on the Spatial Narrative of Film Fusion of Game—Taking A Writer's Odyssey as an Example


Kexin Zhang

Corresponding Author:
Kexin Zhang

China-Korea Institute of New Media, Zhongnan University of Economics and Law, Wuhan, Hubei, 430000, China


Film is a comprehensive art which combines time art and space art. In the past, the film academic circle often focused on the time narrative of films. While in recent years, some domestic scholars have gradually turned their focuses to the spatial narrative of films. As a representative work of domestic film incorporated with game style, A Writer's Odyssey has an extraordinary significance in Chinese film history. Based on the nested narrative structure of cyberspace and realistic space, A Writer's Odyssey presents some Eastern aesthetic frames, and the ingenious spatial narrative made the audience indulge in the film. This article will take the film A Writer's Odyssey as an example, combining spatial narrative theory to interpret the material space, social space, and spiritual space of the film, in order to explore new possibilities for the fusion of film and game in spatial narrative.


Film-game fusion films, Spatial narrative, A Writer's Odyssey

Cite This Paper

Kexin Zhang. A Study on the Spatial Narrative of Film Fusion of Game—Taking A Writer's Odyssey as an Example. Frontiers in Art Research (2024), Vol. 6, Issue 1: 58-63. https://doi.org/10.25236/FAR.2024.060111.


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