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Frontiers in Art Research, 2024, 6(11); doi: 10.25236/FAR.2024.061106.

Design of an Interactive Board Game Based on College Students' Social Lifestyle

Author(s)

Lu Yiming

Corresponding Author:
Lu Yiming
Affiliation(s)

School of Art & Design, Guangdong University of Technology, Guangzhou, China

Abstract

The university period is a critical phase in the development of young adult. Students usually face many new life puzzles, an important aspect of which is communication, friendship and other social problems. In order to explore the social status of college students and design effective solutions to meet their social needs, this paper formulates a questionnaire regarding the social lifestyle of college students and categorizes four types of social life groups, along with their corresponding social needs and expectations, through various analytical approaches. Taking Zimel's social theory as the starting point, this paper starts from the popular board games among contemporary college students, and designs a board game product to promote different social types of college students to improve their social skills, so as to help eliminate the social communication barrier.

Keywords

Interpersonal Communication; Social Interaction; Lifestyle; Board Games

Cite This Paper

Lu Yiming. Design of an Interactive Board Game Based on College Students' Social Lifestyle. Frontiers in Art Research (2024) Vol. 6, Issue 11: 35-43. https://doi.org/10.25236/FAR.2024.061106.

References

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